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Softimage 3D for Windows NT
The full-blown technical aspects of making it go

Product Overview: Softimage 3D Version 3.0 for Windows NT
           An open architecture means freedom of choice. Just how has the change in platform effected the software?

Defining High-End 3-D Computer Animation
           An overview of current trends and concerns in computer graphics, this document explores the definition of high-end 3-D animation beyond cost and platform, using Microsoft Softimage 3D as a measure of high-end tools.

SOFTIMAGE 3D for Windows NT in an IRIX Environment
           A technical overview of network and system integration, with tips and guidelines on how to integrate your current IRIX production setup with Windows NT workstations for transparent data sharing.

Understanding Microsoft Windows NT:
A Technical Overview for Softimage 3D Users

           A comprehensive look at the technical features of an old friend on a new platform.

Hardware Configuration Guide
           Softimage 3D Version 3.0 for Windows NT. How to put the bits together.

Character Design and Animation
           By its nature, character animation, as viewed purely from the technical point of view, is a highly subjective art- there are no strict "rules". One can, however, better approach any animation task when armed with a few general starting principles- all of which may be broken from time to time.


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